08 Nov

Pixel Bender tutorial

in builder, flash, flex, pixel bender, shader, shaderfilter, tutorial

With the advent of Flash Player 10 at the end of 2008, Adobe opened up a new generation of image processing techniques using the Pixel Bender system. In its simplest form, Pixel Bender allows the Flash or Flex developer to run mathematical algorithms used for image processing (and in fact other tasks) at a greatly increased rate. Flash Player does this by offloading those calculations to the computer's graphics processing unit (GPU) which is often faster than the main CPU.

This tutorial demonstrates the use of the Pixel Bender system in Flex Builder 3.

All content © 2009-2011 Matthew Butt. All views expressed herein are my own and do not represent the views of my employer, AREA203 Digital.