flex


ZaaIL - 40 image file formats and counting!

If you ever wanted to read most popular (and a bunch of unknown) image file formats directly in Flash/Flex, be sure to check out Zaail: http://www.zaalabs.com/2010/04/introducing-zaail-40-image-format-support...

And this is what's wrong with Apple

I'm the first to admit I'm no fan of Apple.

Whilst I admire their marketing machine and ability to sell last year's technology to the masses, their technical innovation and sheer lack of co-operativity frustrates me.

Flash Builder 4 released

Well it's finally been released: http://www.adobe.com/products/flex/?promoid=BPDEQ

Watch this space for my thoughts on Adobe's next iteration of the Flex platform.

Gliffy - excellent example of a cloud web application

This isn't a new app, but I've only just stumbled across it. Welcome to Gliffy, a web application that allows you to create diagrams of different types and shared them amongst other people:

http://www.gliffy.com/

Pixel Bender tutorial

With the advent of Flash Player 10 at the end of 2008, Adobe opened up a new generation of image processing techniques using the Pixel Bender system. In its simplest form, Pixel Bender allows the Flash or Flex developer to run mathematical algorithms used for image processing (and in fact other tasks) at a greatly increased rate. Flash Player does this by offloading those calculations to the computer's graphics processing unit (GPU) which is often faster than the main CPU.

This tutorial demonstrates the use of the Pixel Bender system in Flex Builder 3.

Flash Builder 4 (Flex Gumbo) skinning tutorial part 1 - SkinnableContainer

Adobe have signficantly changed the skinning system in Flash Builder 4 to give the developer greater abilities to create custom skins for existing and custom components without having to dive into Flash or any other graphics application.

This tutorial takes you through the basics of skinning a Flex 4 component.

Flash & Flex Developer's Magazine

Just wanted to let readers know about a newish magazine that I've been keeping an eye on. Flash & Flex Developer's Magazine is a bimonthly mag containing reviews, tips and interviews about all things Flash & Flex.
If you're looking for something dedicated to development, take a look: http://www.ffdmag.com.

Mate Injectors - brief explanation

In my continued work with Flex and Mate I've come to understand the model Injectors system pretty well. Initially I struggled trying to understand a few things.
Click "read more" for my simplistic explanation of IOC in Mate.

About the author

Matthew Butt is an experienced developer, software architect and development manager. For more information, review the About page.